4/28/2023 0 Comments Steam kerbal space program 2This was lots of fun, and we’ll be doing more AMAs in the future! We’ll do our best to choose different questions the next time around so that things don’t get too repetitive. Thank you for all your questions - we received literally thousands of them and did our best to include as wide a variety as possible. In other news, I did a Discord AMA this morning. It’s a subtle change, but it adds a lot of depth to the landscape: We’re also pretty excited about how nice the new height fog is looking. We have pruned all the hovering flowers made of squares and replaced them with flowers made of flowers: Here are a couple of screenshots to show our progress. There are other improvements that we’re hoping to squeeze into Patch Two (one of which got checked in last night), so hopefully a few more big-ticket items will get added to the list in the coming days. Various CPU and GPU optimizations to improve performance.Updated parking garage collision (now possible to enter structures).Added "next" button to seizure warning screen.Fixed bug: vessels with no control deleted during save.Struts and fuel lines no longer broken after cloning subassembly in VAB.Gave click priority to planets rather than moons when zoomed out in Map view.Recovered Kerbals now return to VAB Kerbal Manager.Enabled switching between vehicles in atmospheric flight (within PhysX bubble).Fixed flamed-out engines not restarting properly.Fixed loss of vehicle on reference frame change when physicsless parts present.Until that time, here are a few things that are already checked into Patch Two: We are still pulling a couple of late-breaking improvements into that build - once we’ve got it in QA’s hands we should be able to give you a date, and of course full patch notes will be posted when the build goes public. You can get more detail on the KSP2 early access roadmap here.While it’ll be tough to beat the sheer number of fixes that went into Patch One, we’re seeing quite a few big ones go down in Patch Two. Console versions of the game will be coming later, presumably once early access wraps. Kerbal Space Program 2 is available via early access on PC via both Steam and the Epic Games Store. The makers of Kerbal Space Program 2 are working on Patch 2, which is scheduled to drop in “the next few weeks.” The devs are promising to “fix fuel line issues that prevent asparagus staging, stop the unexpected in-flight destruction of vehicles equipped with physicsless parts, and allow vessel switching in an atmosphere, among other improvements.” 0.1.1.0 here.Īnd this obviously isn’t the end of the updates. You can check out the full, unabridged patch notes for Kerbal Space Program 2 ver. Fixed stack decouplers operating as if crossfeed is active even when PAM entry shows crossfeed disabledĪgain, the above notes are just a brief overview, as the update includes over 300 fixes.
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